package com.arrogames.blondbattle.game.movement 
{
	
	import com.arrogames.blondbattle.game.combat.Faction;
	
	/**
	 * ...
	 * @author Robin van den Bogaard
	 */
	public class Spawner {
		
		public var originalSpawn:String;
		
		public function Spawner(pOriginalSpawn:String) {
			if (pOriginalSpawn != Faction.COMPUTER && pOriginalSpawn != Faction.HUMAN) {
				throw new Error("Illegal originalSpawn");
			}
			originalSpawn = pOriginalSpawn;
		}
		
	}

}